You won’t need to rely on that feature too much in the beginning though as rockets aren’t the easiest thing to actually land a hit with. Nothing feels quite as satisfying as avoiding an incoming projectile with a well-timed a dodge (this too has a cooldown timer). Rocket Arena is a fast-paced action that demands you to test your reflexes. Second, matches take on a continuous flow that keeps you engaged, compared to traditional death-and-respawn mechanics.Īt first, expect PvP matches to feel like utter chaos as you are Megablasted all over your screen by a barrage of rocket-fuelled abilities and occasionally, a train (arena dependant). This is a great feature for two reasons: firstly, you can get an overview of the action below and figure-out your best approach back in. When players are Megablasted, they zoom across the map, back to the team spawn point. ![]() Being rocketed across the sky does not mean you are out of the action though. In Rocket Arena, there aren’t health bars but rather a blast meter that fills up as you take damage and, once filled, sends you flying out of the arena in what has been dubbed a “Megablast”. Hopefully, in time, there will be a few more creative PvE modes. Currently, the only PvE mode is “Rocketbot Attack”, a simple knockout mode against a hoard of bots. In “Treasure Hunt”, players fight to take hold of a treasure chest which earns them coins over time as well as coin rounds where players try and collect as main floating gold pieces spread around the map as possible. “Rocketball” is essentially ‘capture the flag’ and is perhaps one of the more exciting modes as it encourages teamwork to defend team-mates and focus attention on enemies that have possession of the ball. “Mega Rocket” is a defend and capture zone mode where teams battle to stay in control of the blast zone. In “Knockout”, the objective is simple, two teams of 3 aim to blast opponents out of the arena and reach the target score first. The first additions will drop when the first ranked season officially kicks off on July 28 th.Ĭombat, the heart and soul of Rocket Arena, shines in 5 different game modes. Final Strike is set to periodically add more characters, arenas, and game modes to keep things fresh and exciting over time. There is a practice mode where you can try out new heroes against a bot that is ready to be sacrificed for your experimentation over and over again (rest in pieces little guy). Blastbeard, a cannon-wielding pirate, moves sluggishly but lobs powerful cannonballs while Plink, a kid equipped with scrapyard-forged weapons, feels light with his rapid-fire primary and teleporting grenade. On the surface, every character’s abilities are easy to learn but clearly, tricky to master.Īll 10 characters in Rocket Arena genuinely feel unique in how they move and play. Determining when to use abilities with different characters is what will ultimately set new and experienced players apart. ![]() Jayto, (First introduced in the tutorial) has a triple-rocket rapid-fire locked onto one ability and another that grants him boosted movement while replacing primary fire with a more powerful variation for a short time. The easiest comparison would be something along the lines of Ratchet and Clank, although admittedly, the rockets themselves lack the level of oomph one might expect from a game filled with explosives.Īdditionally, there are two special abilities with cooldowns that differ from character to character. Right off the bat, character movement and rocket-firing feel satisfying in Rocket Arena. ![]() Primary fire is used offensively and to gain height when blasted at the floor, as well as climb walls. Getting started is simple enough, a brief tutorial guides you through the basic mechanics of how your rockets and abilities work. Set in the world of Crater, a place where “the rules are written in rocket fuel”, new players are introduced with an explosive overview of the various arenas and characters. Ready to launch with 10 playable characters, 10 maps, 5 game modes (social and ranked) and customisable load-outs, this colourful title packs a solid start to what hopes to become a long-running addition to the “pick-up and play” online multiplayer scene. Developed by Final Strike Games under EA Originals, Rocket Arena is a brand-new 3v3 cross-platform shooter now available on PC, PS4 and Xbox.
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